airgun.entities.architecture
¶
Module Contents¶
Classes¶
Navigate to All Architectures page |
|
Navigate to Create Architecture page |
|
Navigate to Edit Architecture page |
- class airgun.entities.architecture.ArchitectureEntity(browser)¶
- endpoint_path = /architectures¶
- create(values)¶
Create new architecture entity
- search(value)¶
Search for architecture entity
- read(entity_name, widget_names=None)¶
Read all values for created architecture entity
- update(entity_name, values)¶
Update necessary values for architecture
- delete(entity_name)¶
Remove existing architecture entity
- class airgun.entities.architecture.ShowAllArchitectures(obj, navigate_obj, logger=None)¶
Navigate to All Architectures page
- VIEW¶
- step(*args, **kwargs)¶
Describes the work to be done to get to the destination after the prequisite is met.
This is a default and is generally overridden.
- class airgun.entities.architecture.AddNewArchitecture(obj, navigate_obj, logger=None)¶
Navigate to Create Architecture page
- VIEW¶
- prerequisite¶
- step(*args, **kwargs)¶
Describes the work to be done to get to the destination after the prequisite is met.
This is a default and is generally overridden.
- class airgun.entities.architecture.EditArchitecture(obj, navigate_obj, logger=None)¶
Navigate to Edit Architecture page
- Parameters
entity_name – name of the architecture
- VIEW¶
- prerequisite(*args, **kwargs)¶
Describes a step that must be carried our prior to this one.
This often calls a previous navigate_to, often using one of the helpers, NavigateToSibling which will navigate to a given destination using the same object, or NavigateToAttribute which will navigate to a destination against an object describe by the attribute of the parent object.
This is a default and is generally overridden.
- step(*args, **kwargs)¶
Describes the work to be done to get to the destination after the prequisite is met.
This is a default and is generally overridden.