airgun.entities.subnet
¶
Module Contents¶
Classes¶
Navigate to All Subnets screen. |
|
Navigate to Create new Subnet screen. |
|
Navigate to Edit Subnet screen. |
- class airgun.entities.subnet.SubnetEntity(browser)¶
- endpoint_path = /subnets¶
- create(values)¶
Create new subnet
- search(value)¶
Search for specific subnet
- read(entity_name, widget_names=None)¶
Read values for existing subnet
- update(entity_name, values)¶
Update subnet values
- delete(entity_name)¶
Delete subnet
- class airgun.entities.subnet.ShowAllSubnets(obj, navigate_obj, logger=None)¶
Navigate to All Subnets screen.
- VIEW¶
- step(*args, **kwargs)¶
Describes the work to be done to get to the destination after the prequisite is met.
This is a default and is generally overridden.
- class airgun.entities.subnet.AddNewSubnet(obj, navigate_obj, logger=None)¶
Navigate to Create new Subnet screen.
- VIEW¶
- prerequisite¶
- step(*args, **kwargs)¶
Describes the work to be done to get to the destination after the prequisite is met.
This is a default and is generally overridden.
- class airgun.entities.subnet.EditSubnet(obj, navigate_obj, logger=None)¶
Navigate to Edit Subnet screen.
- Parameters
entity_name – name of subnet
- VIEW¶
- prerequisite(*args, **kwargs)¶
Describes a step that must be carried our prior to this one.
This often calls a previous navigate_to, often using one of the helpers, NavigateToSibling which will navigate to a given destination using the same object, or NavigateToAttribute which will navigate to a destination against an object describe by the attribute of the parent object.
This is a default and is generally overridden.
- step(*args, **kwargs)¶
Describes the work to be done to get to the destination after the prequisite is met.
This is a default and is generally overridden.